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Another Dungeon is a part of the game which unlocks after Chapter 10 and can be accessed from the by talking to the next to the Blue Door.The Another Dungeons allow the player to traverse harder versions of levels they've already completed. These feature level-boosted enemies that drop different materials which are used to make new equipment.
Video mostly addressing frequently asked questions that I've seen since the launch of the global version. Some locations of early chapters are shown but they were also featured in the official. For Another Eden: The Cat Beyond Time and Space on the Android. I found someone that was discussing the Japanese version on Reddit and they confirmed. To know if they'll choose a different strategy in the US/globally.
The Hard difficulty for most Another Dungeons is the only available difficulty until the player completes Chapter 25, after which the Very Hard difficulties will unlock, provided the player has already completed the dungeon's Hard difficulty first. Another Dungeons tied to Side Episodes behave differently, as their difficulties unlock with episode progression instead.Another Dungeons also give additional completion rewards based on the total Light or Shadow in the party. This is the only way the player can earn.
Running through Another Dungeons comprises a bulk of the postgame content.Overview. It costs a to enter the dungeon. A Key Card is replenished every 6 hours, beginning at the daily reset time 15:00 UTC. Alternatively, x20 can be used in place of a Key Card.
The number of drops once a dungeon is completed is dependent on the total Light / Shadow points your team has.Restrictions Unlike during normal play, some actions are restricted in the dungeon. The menu only allows the following options:. Party - You can only rearrange the party brought in to the dungeon.
Other characters or teams cannot be swapped in. Weapons, armour and skills also cannot be changed. Food. Quit - Leave the dungeon. Other (Settings)Additionally, the amount of enemies which can be fought on each map of the dungeon is also limited to 5 battles (running from these fights is included in the count). After a certain amount of fights, a message saying 'The enemy has disappeared.'
Will appear and a player will no longer encounter enemies on that map.Rare Areas It is possible for the 2nd and 3rd maps of a dungeon to turn into a Rare area. These maps have the same map layout, and the only difference is the name of the map being a different name as their normal counterparts. Dungeon Completion Reward Completing a dungeon gives between 0 to 3 rewards, depending on the amount of Light or Shadow points your team has in total. Note that this is the total value of only Light points or only Shadow points, not both together.The following table outlines how many points needed to obtain the rewards.Difficulty1st Reward2nd Reward3rd RewardHardNone24+96+Very Hard24+60+120+For the third reward, each dungeon will either be Light or Shadow-based. For example, Moonlight Forest is Shadow-based, so to unlock the 3rd reward, you have a team that totals 96+ Shadow points. See and for which type each dungeon is.The dungeon is an exception and allows for up to 5 rewards.Dungeon1st Reward2nd Reward3rd Reward4th Reward5th RewardGarulea24+60+120+240+360+Badge Rewards See also:Which badges are rewarded depend on the dungeon as well as the reward line at the end of the dungeon, affecting what the main stat of the badge can be. The secondary stat will then either be one of the other five stats, or no secondary stat at all.
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White Keys White Keys are introduced in version 1.3.8. At the end of any Another Dungeon run, regardless of location or difficulty, there is a 10% chance that the player receives a White Key. This gives them access to the, a bonus level that offers the chance of acquiring large amounts of Git, experience scrolls and Scripts.The player can only hold one White Key at a time, so it is advisable to use it as soon as possible.Tsubura's Gems are introduced in version 1.5.1. The player is awarded 10 Gems on completion of any Very Hard Another Dungeon run, regardless of location.
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These Gems can be traded at the for items that normally have very low drop rates, like. The player can only obtain a maximum of 120 Gems per week, with the limit resetting every Tuesday, 3am (UTC).Otherlands The Otherlands is another region of exploration introduced in v1.3.5. They are accessed through the Another Dungeon menu, and only become available after completing Chapter 25.The Otherlands areas follow the same rules as standard Another Dungeon runs, with each map only spawning five sets of encounters before they disappear. Each area also has a set number of bosses the player needs to defeat before the next area is unlocked. Commencing an Otherlands run, regardless of its difficulty, consumes two Green Key Cards, and behind each boss is a portal that lets the player return to the with all the materials they have collected.
The bosses for each area need not all be beaten in a single run, although the raised key cost for entry may encourage this.The player can also encounter shiny monsters, which yield very rare drops but are prone to running away from battle at first opportunity. These very rare drops are necessary for equipment upgrades.There are no completion rewards for the first three maps of each Otherlands area.
The fourth, which only contains a single chest and a boss fight, will give completion rewards like normal Another Dungeon runs, albeit with inflated Light/Shadow requirements per reward slot. The drops from both random encounters and bosses are used to craft and upgrade special weapons and armor - Hard difficulty gives material for armor, while Very Hard is used for weapons.Difficulty1st Reward2nd Reward3rd RewardHard24+60+120+Very Hard48+120+180+RegionVersionWeaponsArmor1.3.5.1.4.2.1.6.1.List of Dungeons (Hard).
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